MUBs (for Mutually Unbiased Bases) are quite popular at the moment. Kea is running a mini-series Mutual Unbias as is Carl Brannen. Further, the Perimeter Institute has a good website for its seminars where they offer streaming video (I like their MacromediaFlash format giving video and slides/blackboard shots simultaneously, in distinct windows) including a talk on MUBs (as well as an old talk by Wootters).

So what are MUBs to mathematicians? Recall that a d-state quantum system is just the vectorspace
equipped with the usual Hermitian inproduct
. An observable
is a choice of orthonormal basis
consisting of eigenvectors of the self-adjoint matrix
.
together with another observable
(with orthonormal basis
) are said to be mutally unbiased if the norms of all inproducts
are equal to
. This definition extends to a collection of pairwise mutually unbiased observables. In a d-state quantum system there can be at most d+1 mutually unbiased bases and such a collection of observables is then called a MUB of the system. Using properties of finite fields one has shown that MUBs exists whenever d is a prime-power. On the other hand, existence of a MUB for d=6 still seems to be open…
The King’s Problem1 is the following : A physicist is trapped on an island ruled by a mean king who promises to set her free if she can give him the answer to the following puzzle. The physicist is asked to prepare a d−state quantum system in any state of her choosing and give it to the king, who measures one of several mutually unbiased observables on it. Following this, the physicist is allowed to make a control measurement on the system, as well as any other systems it may have been coupled to in the preparation phase. The king then reveals which observable he measured and the physicist is required to predict correctly all the eigenvalues he found.
The
Solution to the King’s problem in prime power dimension by P. K. Aravind, say for
, consists in taking a system of k object qupits (when
one qupit is a spin l particle) which she will give to the King together with k ancilla qupits that she retains in her possession. These 2k qupits are diligently entangled and prepared is a well chosen state. The final step in finding a suitable state is the solution to a pure combinatorial problem :
She must use the numbers 1 to d to form
ordered sets of d+1 numbers each, with repetitions of numbers within a set allowed, such that any two sets have exactly one identical number in the same place in both. Here’s an example of 16 such strings for d=4 :
11432, 12341, 13214, 14123, 21324, 22413, 23142, 24231, 31243, 32134, 33421, 34312, 41111, 42222, 43333, 44444
Here again, finite fields are used in the solution. When
, identify the elements of
with the numbers from 1 to d in some fixed way. Then, the
of number-strings are found as follows : let
and take as the first 2 numbers the ones corresponding to these field-elements. The remaning d-2 numbers in the string are those corresponding to the field element
(with
) determined from
by the equation

where
is the field-element corresponding to the integer i (
corresponds to the zero element). It is easy to see that these
strings satisfy the conditions of the combinatorial problem. Indeed, any two of its digits determine
(and hence the whole string) as it follows from
and
that
.
In the special case when d=3 (that is, one spin 1 particle is given to the King), we recover the tetracode : the nine codewords
0000, 0+++, 0—, +0+-, ++-0, +-0+, -0-+, -+0-, –+0
encode the strings (with +=1,-=2,0=3)
3333, 3111, 3222, 1312, 1123, 1231, 2321, 2132, 2213
- actually a misnomer, it’s more the poor physicists’ problem… [↩]
Conway’s puzzle M(13) involves the 13 points and 13 lines of
. On all but one point numbered counters are placed holding the numbers 1,…,12 and a move involves interchanging one counter and the ‘hole’ (the unique point having no counter) and interchanging the counters on the two other points of the line determined by the first two points. In the picture on the left, the lines are respresented by dashes around the circle in between two counters and the points lying on this line are those that connect to the dash either via a direct line or directly via the circle. In the
as a subgroup. To see the reverse inclusion we have to recall the definition of the
is a six-dimenional subspace in
and is spanned by its codewords of weight six (the Hamming distance of
weight six codewords and they can be obtained from the 132 hexads, we encountered before as the winning positions of
is the tet corresponding to the bottom-tetracodeword.
A col is an array having +-signs along one of the four columns. The signed hexads will now be the hexads that can be written as
vectors as (depending on the column-distributions of the stars in the hexad indicated between brackets)
so its signed versions are of the form tet-tet. The two tetracodewords must have the same digit (-) at place four (so that they cancel and leave an empty column). It is then easy to determine these two tetracodewords giving the signed hexad (together with its negative, obtained by replacing the order of the two codewords)
signed as

, the unique nonsplit central extension of
so let us consider a 13-dimensional vectorspace
with basis
. That is a vector in X is of the form
and consider the ‘usual’ scalar product
on X. Next, we bring in the lines in
with support the four points lying on l and let
be the subspace (code) of X spanned by the thirteen vectors
. Vectors
satisfy the remarkable identity
. Indeed, both sides are bilinear in
so it suffices to check teh identity for two line-vectors
. The right hand side is then 4.4=16=1 mod 3 which equals the left hand side as two lines either intersect in one point or are equal (and hence have 4 points in common). The identity applied to
gives us (note that the squares in 
be the collection of
of weight zero (modulo 3) then one can verify that
the restriction of
, then
‘


contained in the unique hexad 

with
and one of
with
. Then, the total value of the misfit is
. Therefore
belongs to the misfit. But then the move
moves the misfit to a 6-tuple with total value 21 and hence (as we see in a moment) must be a hexad and hence this is a decreasing move! So, finally, there are no misfits!

from this set, then the complement of the misfit in the hexad {queen,1,2,3,4,jack} consists of three elements
(a misfit cannot contain the jack). The two leftmost columns of the value-scheme (left above) form the hexad {1,2,3,4,5,6} and because the Mathieu group acts 5-transitively there is an element of
and we may even assume that it takes
. But then, in the new value-scheme (determined by that
is the pile
. This duality acts on the hexads as the permutation
. Still, it is unclear to me how they deduce from it the above claim (lines 13-15 of page 4 of their paper). I’d better have some coffee and work









(which is not a codeword) and if you would know that at most one digits went wrong, you can deduce that the word
was sent. Thus, one can solve the 4-problem for the tetracode : correctt a tetracodeword given all 4 of its digits, one of which may be mistaken.
you can decide that the slope should be + and hence that the complete word must be
.
array where the 12 boxes correspond to the card-values by the following scheme
respectively 
Observe that the final row of the start position is
which is NOT a tetracodeword, whereas that of the winning position
IS a tetracodeword! This is the essence of the Conway-Ryba winning strategy for Mathieu’s blackjack. There are precisely 132 winning positions forming the
elements in a Steiner S(5,6,12) system. The winning positions are exactly those MINOMOGs having 6 stars such that the final row is a tetracodeword (or can be extended to a tetracodeword replacing the wildcards ? by suitable digits) and such that the distribution of the stars over teh columns is NOT (3,2,1,0) in any order.